Physical Computing

Figure 1: Garden creatures created by 4th and 5th graders come to life using BBC micro:bits connected to ultrasonic sensors and motors.

Physical computing – programming small microcomputers and combining them with electrical and non-electrical materials – engages students in ways that coding alone doesn’t. Intangible onscreen code suddenly makes something happen in the real world: a wheel turns, a light goes on, a point is scored and displayed above the soccer game you’ve built. In the process, students collaborate, solve real world problems and see for themselves how the devices we use in our daily lives really work.

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